AI Insights · Timothy · April 2025
Disney Games Performance in Ecuador: Q1 2025
Explore the performance trends of top Disney games on a unified platform in Ecuador during Q1 2025, highlighting downloads, revenue, and user engagement.
In the first quarter of 2025, the top Disney games on a unified platform in Ecuador showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics.
Disney Coloring World saw a fluctuating pattern in weekly revenue, peaking at around $124 in early January before settling to $42 by the end of March. The game experienced a significant spike in downloads in early March, reaching approximately 9.5K. Active users also saw a notable increase, peaking at 7.6K in the same period.
Disney Frozen Royal Castle managed a steady weekly active user base, hovering around 23K to 26K throughout the quarter. Its downloads peaked at 2.2K in early February, while revenue reached a high of $30 in mid-January.
For LEGO® DUPLO® MARVEL, weekly downloads showed a downward trend, starting at 1.7K and ending at 843. Revenue saw slight fluctuations, peaking at $34 in early January. Active users experienced a slight decline, ending the quarter at 2.4K.
Marvel Contest of Champions had a notable revenue peak of $3.5K at the end of December, with a more stable trend thereafter. Downloads varied, with a high of 1.7K in early February. Active users remained relatively stable, hovering around 5K to 6K.
Finally, Marvel HQ: Kids Super Hero Fun saw a decrease in downloads, ending at 493 from a high of 1.5K. Revenue peaked at $50 in early January. Active users remained stable, with a slight increase by the end of the quarter.
These insights, derived from Sensor Tower's data, provide a comprehensive overview of the performance of Disney games in Ecuador. For more detailed analytics and insights, Sensor Tower offers extensive data resources.